Pulse Wave
ENG
ENG
  • Pulse
    • Gameplay
    • Player
    • Avatar
      • Avatar development
      • Leveling up and gaining experience
      • Clothing
      • Achievements
      • Sports activities
      • Seasons
  • Pulse Plus
    • Economy
    • Economy for investors
    • Gameplay
      • Overview of gameplay
      • Game Modes
        • Base
        • Turbo
      • Player
      • Avatar
      • Avatar description
      • Leveling up and gaining experience
      • Achievements
    • Investments and earnings
      • Account for earnings
      • Staking
      • Profit Sharing
      • Factory: item production
    • Tokenomics
      • Token
      • Staking
      • Profit Sharing
      • Rewards Pool
      • Private Sale
    • Marketplace
    • Roadmap
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  1. Pulse Plus
  2. Gameplay

Achievements

The achievement system exists to stimulate the fulfillment of game actions, activities.

There will be different achievements for different levels, seasons. Achievements add strength, stamina, or energy.

Achievements can be one-time or recurring.

PreviousLeveling up and gaining experienceNextInvestments and earnings

Last updated 1 year ago